martes, octubre 05, 2004
Blinkenlights
The upper eight floors of the building were transformed in to a huge display by arranging 144 lamps behind the building's front windows. A computer controlled each of the lamps independently to produce a monochrome matrix of 18 times 8 pixels.
During the night, a constantly growing number of animations could be seen. But there was an interactive component as well: you were able to play the old arcade classic Pong on the building using your mobile phone and you could place your own loveletters on the screen as well.
Blinkenlights was up and running at until February 23rd, 2002, running 23 weeks and 5 days in total. During that period, we constantly improved its feature set. Even now, work on Blinkenlights is not completed. The software has been released as Free Software under GPL. Our documentation video shows all aspects of the project in 11 minutes.
For the friends of Blinkenlights we have prepared a little trailer movie [QuickTime 5 Format, 3,2 MB] [MPEG-1 Format, 3 MB]. If you want the soundtrack of the trailer have a look here.
Overview
Using your mobile phone you could play Pong with Blinkenlights or your friend. The program Blinkenpaint enables you to create your own animations allowing you to take part in our contest.
For the nerds there is a description of the Blinkenlights Movie format and a couple of nice tools to display and convert your animations. A look behind the scenes reveals some technical details of our system.
A list of press reports about Blinkenlights und a couple of interesting links to other projects complete the overview. Get a regular update on what is going on with the project on our News page.